Programming Stream

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Revision as of 06:24, 6 January 2011 by Chris Szalwinski (talk | contribs) (What can I do right now?)
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Programming Stream | Market Demand | Course Content | Work in Progress | Members | Issues


Welcome to the Programming Stream Group at the School of Computer Studies

Introduction

This wiki describes curriculum developments within the programming stream at the School of Computer Studies

  • The scope of the currently active projects is driven by
    • the general need to train professional programmers for direct entry into the workplace
    • the growing knowledge-based industries
      • digital game programming industry
      • open source communities for software developers
  • The information reported here is being provided to
    • inform members of the status quo
    • solicit member comments and criticisms

What can I do right now?

  • add your name to the list of active members and identify your interest here
  • add your project(s) to the list of projects under development here
    • add descriptions of your project(s) in detail to this wiki along with current status
    • list the work that needs to be done
  • add any testimonials you have here
  • add information to any section of this wiki - quotes, data, testimonials, suggestions
  • discuss or comment on any project described in this wiki


Current Issues

  1. marketing
    • what is the market saying
    • what do we market and how
    • how do we attract the best and the brightest to our programs
  2. content
    • is our language content up-to-date ?
    • do we need to change emphasis on the material covered in these courses
  3. techniques and tools
    • how early should students be exposed to open source tools
    • how early should students work with repositories
  4. collaboration
    • should students work in teams in OOP344, BTP300
  5. what is the impact of social media
    • how will we interface with social media
    • personal learning environments


Deferred Issues