Programming Course Content 20111
Keeping up with the language standards
- the standard that we currently teach in our C courses is C89
- C99 introduced several new features and deprecated several features
- long long
- variable length arrays
- inline functions
- variadic macros
- gets() deprecated
- C11 has been published and approved
- support international programming, minimize incompatibilities
- improved Unicode support
- _Generic keyword
- to be completed
- as of Visual Studio 2010 Microsoft had no plans to support C99
- shouldn't we start to teach C11?
- the standard that we teach is a mixture of pre-standard C++ and C++98
- C and function style casts were deprecated in C++98
- C++11 has been approved and published
- shouldn't we remove our dependencies on pre-standard C++?
We are teaching Java at 1.4 level
- Must include Generics & Annotations
- what are the minimum requirements for professional options ?
- are those requirements being met by our core courses?
- GAM666/DPS901 brings together programming and systems for the first time
- should enrollment in the introductory course be capped
- should CPD students be given the option to take introductory game programming (faculty == yes)
- top CPD students who enroll often do well in this course
- should workshops be added to these courses
- should we issue game programming certificates
- what are the minimum requirements for open source students ?
- are those requirements being met ?
C and C++ Courses
- Borland - should we remove this compiler from our course notes
- Visual Studio 2010
- GNU gcc, g++