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Portable Canvas/Releases

3,643 bytes added, 15:37, 6 February 2009
New page: {| border="1" | align="right" | width="100" | '''Releases''' | width="200" | '''Files''' |- | width="100" | Version 0.1 | width="200" | [http://matrix.sene...
{| border="1" | align="right"
| width="100" | '''Releases'''
| width="200" | '''Files'''

|-
| width="100" | [[Canvas3D XUL Runner App 0.1|Version 0.1]]
| width="200" | [http://matrix.senecac.on.ca/~llee33/mybrowser_v0.1.zip mybrowser_v0.1.zip]

|-
| width="100" | [[Canvas3D XUL Runner App 0.2|Version 0.2]]
| width="200" | [http://matrix.senecac.on.ca/~llee33/mybrowser_v0.2.zip mybrowser_v0.2.zip]

|-
| width="100" | [[Canvas3D XUL Runner App 0.3|Version 0.3 Win]]
| width="200" | [http://matrix.senecac.on.ca/~llee33/Portable_Canvas_0.3w.zip Portable_Canvas_0.3w.zip]

|-
| width="100" | [[Canvas3D XUL Runner App 0.3|Version 0.3 Mac]]
| width="200" | [http://matrix.senecac.on.ca/~llee33/Portable_Canvas_0.3m.zip (incomplete)]

|-
| width="100" | [[Canvas3D XUL Runner App 0.4|Version 0.4]]
| width="200" | -

|-
| width="100" | [[Canvas3D XUL Runner App 0.5|Version 0.5]]
| width="200" | -

|-
| width="100" | [[Canvas3D XUL Runner App 0.6|Version 0.6]]
| width="200" | -

|-
| width="100" | [[Canvas3D XUL Runner App 0.7|Version 0.7]]
| width="200" | -

|-
| width="100" | [[Canvas3D XUL Runner App 0.8|Version 0.8]]
| width="200" | -

|-
| width="100" | [[Canvas3D XUL Runner App 0.9|Version 0.9]]
| width="200" | -

|-
| width="100" | [[Canvas3D XUL Runner App 1.0|Version 1.0]]
| width="200" | -

|}

== Work Planned ==

[[Canvas3D_XUL_Runner_App_0.1|ver0.1]] - Week of October 12
*XULRunner package with a simple browser
*Canvas3D extension and library pre-installed
*default homepage pointed to C3DL demos

[[Canvas3D_XUL_Runner_App_0.2|ver0.2]]

[[Canvas3D_XUL_Runner_App_0.3|ver0.3]] - Week of Dec 1
*ability to run on Mac (and maybe Linux)
*playable local canvas files


State as of end of DPS909:

'''Windows side'''

The application works as planned! It is limited to browsing www.c3dl.org or your local
machine, as per the project specs. It can display pages with Canvas elements properly,
both from c3dl.org and from the local machine. I suspect some bugs with this side; not
all local demos work properly, and it has been reported to not work "out of the box" on
some machines.

'''Mac side'''

I have a running application, with most of the features working. It is unable to display
the canvas elements properly though, because it is missing the Mac version of the
Canvas 3d .dll file (which the Windows side uses).


[[Canvas3D_XUL_Runner_App_0.4|ver0.4]] - Week of Jan 18
*tidy up bugs left from ver0.3

[[Canvas3D_XUL_Runner_App_0.5|ver0.5]]
[[Canvas3D_XUL_Runner_App_0.6|ver0.6]]
[[Canvas3D_XUL_Runner_App_0.7|ver0.7]]
[[Canvas3D_XUL_Runner_App_0.8|ver0.8]]
[[Canvas3D_XUL_Runner_App_0.9|ver0.9]]
[[Canvas3D_XUL_Runner_App_1.0|ver1.0]]

v0.4
- find out which of the current Canvas 3d samples are *expected* to work; ignore the rest
- confirm issues with "download and play", resolve as necessary
- get Mac to display Canvas elements
- create "official" error page on c3dl site
v0.5
- clean-up the wiki page
- test the application on a wide range of machines
v0.6
- clean-up/format Canvas element sample pages on c3dl.org so that they are downloadable
v0.7
- allow web pages with Canvas elements to be downloaded locally and replayed
v0.8
- learn how to use the Canvas library
- start on an "official" demo that comes with Portable Canvas
v0.9
- complete demo with technical feature tests of the library, such as collision detection
v1.0
- create a tutorial for getting a canvas element demo from the web
- create a tutorial for creating a basic local file with a canvas element in it


ver0.x - later releases
*local web page with example Canvas3d objects
*ability to download new demos from the web site
1
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