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GAM670/DPS905 Weekly Schedule 20121

478 bytes added, 20:38, 14 February 2012
To Do
=== To Do ===
* reorganize framework code so that vertex shader receives product of world, view, and projection matrices
** store viewProjection matrix as an instance variable in Display
** pre-multiply viewProjection by world to obtain composite matrix to pass to vertex shader
** add composite matrix to the constant table in the vertex shader
* reorganize framework code to minimize duplication of heading normalization
** perform normalization of heading in APIDisplay::beginDrawFrame()
 
=== Resources ===

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