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Console UI Core Classes - OOP344 20113

1,489 bytes added, 19:45, 28 November 2011
CCheckList
unsigned int length();
</syntaxhighlight></big>
==CMenu and MNode===
<big><syntaxhighlight lang="cpp">
#ifndef __CIO__CMENU_H__
#define __CIO__CMENU_H__
#include "cuigh.h"
#include "cfield.h"
#include "cmenuitem.h"
#include "cbutton.h"
namespace cio{
class Cmenu;
 
class MNode{
CMenuItem* _item;
MNode* _next;
MNode* _prev;
unsigned int _index;
MNode(CMenuItem* item,unsigned int index, MNode* prev, MNode* next = ((MNode*)0));
~MNode(void);
friend class CMenu;
};
 
class CMenu : public CField{
MNode* _first;
MNode* _head;
MNode* _tail;
MNode* _cur;
char _format[3];
unsigned int _cnt;
int _selectedIndex;
bool _dropdown;
bool _dropped;
bool goNext();
bool goPrev();
CButton _Title;
public:
static const bool Selected;
CMenu(const char* Title, const char* Format, int Row, int Col,
int Width, int Height,bool dropdown,
const char* Border=C_BORDER_CHARS);
CMenu& add(const char* Text, bool selected = false);
CMenu& operator<<(const char* Text);
CMenu& operator<<(bool select);
void draw(int fn = C_FULL_FRAME);
int edit();
void set(const void* data);
int selectedIndex();
int selectedIndex(int index);
const char* selectedText();
bool editable()const;
~CMenu(void);
};
extern const bool Selected;
}
 
#endif
</syntaxhighlight></big>
===MNode===
===Attributes===
===Constructor/Destructor===
===CMenu===
 
===Attributes===
===Construcotr/Destructor===
===Methods===

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