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User:Asahota1/FSOSS 2011

211 bytes added, 20:23, 4 November 2011
XB PointStream: Rendering Point Clouds with WebGL
==XB PointStream: Rendering Point Clouds with WebGL==
[http://asalga.wordpress.com/ Andor Salga] presented on XB PointStream. This presentation was to introduce WebGL which allows hardware-accelerated graphics on the web and the XB PoinStream’s capabilities. Also the Seneca’s Center for Development of Open Technology has partnered with Arius3D to develop XB PointStream, an open source JavaScript framework for streaming and rendering point clouds (3D images) on a web page. Andor also showed us interesting assortment of demosand 3D graphics.
Andor is a Computer Programming and analysis graduate from Seneca College and currently enrolled in the Bachelor of Software Development Degree. He works at CDOT as a research assistant developing open source WebGL libraries such as [http://www.c3dl.org/ C3DL], [http://processingjs.org/ Processing.js] and [http://zenit.senecac.on.ca/wiki/index.php/XB_PointStream XB PointStream]. It is also interesting that Andor works on this project on his own, whereas there is a big community of people working on processing.js. Also, the presentation on XB PoinStream was interesting.
=Analysis of each speaker's views on open source=
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