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Fall 2011 0.2 Release

388 bytes added, 23:39, 27 October 2011
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|Used a harness to render basic objects and calculate the time taken to do so.
|[ CubicVR Issue 21]
|Jesse Silver
|Started the implementation of the Gladius GameSaver client/server based on the BrowserID example, and made an example TicTacToe game to test it.
|Several stories from

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