Changes

Jump to: navigation, search

GAM670/DPS905 Weekly Schedule 20111

99 bytes added, 16:52, 2 February 2011
This Week
* Lighting in Vertex Shaders
** Lighting Formulas
**: [http://msdn.microsoft.com/en-us/library/ff471376%28v=vs.85%29.aspx HLSL Intrinsic Functions]
*** Ambient
*** Diffuse
*** saturate()
*** length()
 
=== To Do ===
* reorganize framework code so that vertex shader receives product of world, view, and projection matrices

Navigation menu