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GAM670/DPS905 Project Requirements 20111

288 bytes added, 11:55, 8 January 2011
Project Requirements
= Project Requirements =
Your game involves a real-time audio-visual-haptic experience in a 3-D world using advanced game programming techniques to improve the performance and the appeal of your game. The user should experience force feedback through some form of controller in response to certain common actions in your game.  Each member must contribute their own feature to the game development in a selected area of specialization. Each member should also contribute to the integration of a separate, unrelated feature developed by another team.
== Phase 1 ==
The first phase is an informal, written proposal of the features that your team wishes to implement in its final game. Your description should identify the basic aspects of these features as well as the refinements to those features that are needed to produce a comprehensive implementationimplement your game design. This Identifying the features and the required refinements will require demand some research on your part, especially in . In the case of DPS905 students, the research should be deep and the description should identify the theory behind the required refinements.  Your proposal should be documented on the team project page of the course wiki under '''Proposal'''. Your proposal should identify the parts of the framework that you expect to modify extensively in your implementation . A draft of your proposal should be on the wiki before your meeting with the instructor and you should update your proposal after consultation with your instructor.
Each team member should have their own successfully compiled version of the base code in their own workspace in the branch sub-directory of their team's repository.

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