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10th Floor

6 bytes added, 17:16, 14 November 2010
Ryan Wang
'''Responsibility: ''' Stage/levels design
[[File:TenthUserDialog.jpg|200px|thumbnail|right|Fig.R2. Dialog Box UI Design]]
<li>October 11: Prepared texture images for the stage components. Created walls, ceilings and floor tiles.</li>
<li>October 31: Added the code that dynamically creates stage components according to the maze matrix.</li>
<li>November 11: Map is initialized based on the configuration in the map file. Added obstacles. Ceiling tiles collapse as the player travels around. Added sound effects.</li>
<li>November 13: Game items are added - Haste item, dexterity item, stop/revert collapse items. Try keys 1-4.</li>
<li>November 14: Added background image in the dialog box. (Fig.R2) [[File:TenthUserDialog.jpg|200px|thumbnail|right|Fig.R2. Dialog Box UI Design]] </li>
==== Steve Borges ====
'''Responsibility: ''' TBA

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