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GAM666/DPS901 Project requirements 20103

1 byte added, 12:16, 15 September 2010
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Each team will introduce its own upgrades to the Framework. The nature of these upgrades will vary from team to team. Each team member is responsible for a thorough understanding of at least one particular upgrade.
Some Two upgrades are mandatory, while some are challenging:* required mandatory upgrades are in '''bold'''* challenging upgrades marked are followed by an *
== Modeling (Design Component) ==
== Design Units (Scene Component) ==
# <strong>'''design new objects for the scene</strong>'''
# create billboards – clouds, smoke, vapor trails
# add stock objects (requires changes to GraphicsCard Component also)

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