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C3DL Collision Detection

450 bytes added, 22:12, 13 February 2009
February 2009
== Project Updates ==
=== February 2009 ===
<i>Feb 12, 2009</i>
* C3DL meeting
** extract the code for collision detection out of scene class and create a class of it's own
* Working on breaking down the updates into smaller steps
** There was a major lag in performance, need to further investigate on what's the main cause of slow down
<i>Feb 8, 2009</i>
* created getNextPosition(timeStep) function
** returns the position of the object after timeStep - ie. get the object's future position
<i>Feb 4, 2009</i>
* Dropped Tomas Moller's algorithm

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