Changes

Jump to: navigation, search

Canvas3D JS Library

269 bytes added, 14:26, 14 July 2008
Bug List
** <del>All Get functions have obsolete Vector functions ex. getX()</del>
** <del>The render function has obsolete Vector functions</del>
** The update function has obsolete Vector function ( Multiply ).
* Textures
** <del>textures are not always displayed. Seems like textured object needs to be moving or at least another object in the scene needs to be moving.</del> FIX: Scene was rendering only one frame if nothing moved, but the textures are loaded after the scene is rendered, so objects were not textured. Now scene renders regardless if objects move or not.
** very strange bug, when creating a texture in ms paint and a the entire texture is one solid color, the browser will crash as soon as the image is loaded. If there is at least one pixel which is not the color of the 'solid color', there are no problems. Likely due to the format openGL is expecting the file to be.
** not a bug, but the context should not be passed into the Texture's setTexture method.
* Model Object
** When applying a texture to a cube some of the faces are upside down.
** The primitive functions are not working. The update or render of the primitive object appears to not be called.
== Ideas List ==
1
edit

Navigation menu