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GPU610/gpuchill

58 bytes removed, 4 April
Rotate Image
<pre>
// Reflect Image Horizontally
__global__ void reflectImgH(int* a, int* b, int rows, int cols) {
int i = blockIdx.x * blockDim.x + threadIdx.x;
}
 
//Reflect Image Vertically
__global__ void reflectImgV(int* a, int* b, int rows, int cols) {
int i = blockIdx.x * blockDim.x + threadIdx.x;
33
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