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Bridge

229 bytes added, 20:25, 1 March 2007
Introduction
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== Introduction ==
The '''bridge Bridge pattern''' is a design pattern used in software developing, intended to decouple an abstraction from its implementation so that the two both can vary independently. For example, a significant maintenance headache entails the coupling that occurs between custom classes and the class libraries they use. Bridges are useful for minimizing this coupling by providing an abstract description of the class libraries to the client. It The Bridge pattern is also known know as Handle or /Body.
== UML Structure ==
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