Difference between revisions of "XB PointStream/specs"

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Line 4: Line 4:
 
# Needs to render a 3D image quickly in any WebGL browser
 
# Needs to render a 3D image quickly in any WebGL browser
 
# Must support camera manipulation
 
# Must support camera manipulation
# Needs to support the some of the following HTML parameters:
+
# Needs to support some of the following HTML parameters:
 
(This still needs to be discussed)
 
(This still needs to be discussed)
 
*DataURL
 
*DataURL
Line 46: Line 46:
 
* What file formats should be supported? ASC, PSI, DAE, ZAE, ...
 
* What file formats should be supported? ASC, PSI, DAE, ZAE, ...
 
*
 
*
 +
 +
 +
 +
--------
 +
 +
''' RC specs'''<br />
 +
''' Rendering'''
 +
* Draw set of points
 +
* Get FPS
 +
* Set background color
 +
 +
'''Lighting'''
 +
* Set material
 +
* Set Light
 +
 +
'''File'''
 +
* Open PSI file
 +
* Toggle streaming
 +
* Get file progress
 +
 +
'''Transformation'''
 +
* Set rotation
 +
* Set translation
 +
* Set scale
 +
 +
'''View'''
 +
* Set canvas size
 +
* Set projection(perspective, ortho, user)
 +
* Set camera
 +
 +
'''Input'''
 +
* Mouse wheel
 +
* Mouse cursor
 +
* Keyboard
 +
 +
'''Misc'''
 +
* Take screenshot
 +
 +
'''?'''
 +
* User-defined shaders

Revision as of 13:37, 18 June 2010

XB PointStream must be a general purpose tool for rendering 3D images composed of
point cloud data any WebGL browser.

  1. Needs to render a 3D image quickly in any WebGL browser
  2. Must support camera manipulation
  3. Needs to support some of the following HTML parameters:

(This still needs to be discussed)

  • DataURL
  • FrontImageURL
  • FrameImageURL
  • BackgroundImageURL
  • DataEmbedded
  • BackgroundImageAsTile
  • PixelSize
  • CameraMode
  • CameraPosition
  • MouseMode
  • ZoomingLevel
  • PlayerBkColor
  • BoundingBoxRatio
  • EnableBkTransparency
  • ImageRenderingQuality
  • StereoOn
  • EnableBackfaceCull
  • Light1On
  • Light1CoordSys
  • Light1Azimuth
  • Light1Elevation
  • Light1AmbientColor
  • Light1AmbientIntensity
  • Light1DiffuseColor
  • Light1DiffuseIntensity
  • Light1SpecularColor
  • Light1SpecularIntensity
  • MaterialLightOn
  • MaterialShininess
  • MaterialAmbientColor
  • MaterialDiffuseColor
  • MaterialSpecularColor
  • ShadowOn
  • TransparencyOn
  • EnableAntialiasing
  • AnimationPathURL

To discuss:

  • What file formats should be supported? ASC, PSI, DAE, ZAE, ...



RC specs
Rendering

  • Draw set of points
  • Get FPS
  • Set background color

Lighting

  • Set material
  • Set Light

File

  • Open PSI file
  • Toggle streaming
  • Get file progress

Transformation

  • Set rotation
  • Set translation
  • Set scale

View

  • Set canvas size
  • Set projection(perspective, ortho, user)
  • Set camera

Input

  • Mouse wheel
  • Mouse cursor
  • Keyboard

Misc

  • Take screenshot

?

  • User-defined shaders