Difference between revisions of "User:MattP/winter 2011 worklog march"

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(Saturday, April 2, 2011)
(Wednesday, April 6, 2011)
 
(4 intermediate revisions by the same user not shown)
Line 90: Line 90:
 
11:30am to 11:45pm
 
11:30am to 11:45pm
 
* webworkers tests
 
* webworkers tests
 +
2:00pm to 7:00pm
 +
* fail webworker
 +
* study cubicVR and NoComply
 +
 +
 +
==='''Wednesday, April 6, 2011'''===
 +
4:30pm to 7:15pm
 +
* fixed patch
 +
*talked to cathy
 +
9:00pm to 10:15pm
 +
* start giant patch
  
 
==plans==
 
==plans==

Latest revision as of 10:25, 10 April 2011

Wednesday, March 2, 2011

5:30pm to 8:00pm

  • create positional lights from list objects

Thursday, March 3, 2011

11:00pm to 1:30pm

  • finish positional lights from list objects

Friday, March 4, 2011

11:00pm to 3:00pm

  • debug all new changes

Saturday, March 5, 2011

2:00pm to 8:00pm

  • fix up old code

Tuesday, March 8, 2011

8:30pm to 9:00pm

  • fix up old code

Wednesday, March 9, 2011

2:30pm to 9:00pm

  • finished 2d fixes
  • fixed 3d bugs
  • added light handling'

Thursday, March 10, 2011

3:00pm to 6:30pm

  • fixed saving to handle light classes
  • fixed edit textures and save to handle primitives
  • fully debug code

Saturday, March 13, 2011

11:30pm to 7:00pm

  • testing speed fixes

Wednesday, March 16, 2011

9:30am to 1:30pm

  • fix caching locations

2:30pm to 7:30pm

  • fix caching locations

Saturday, March 16, 2011

1:45am to 5:00pm

  • finished caching locations
  • fixed bug 105
  • tested bug 130
  • submitted my patch for review bug132

6:00pm to 11:45pm

  • created a SC c3dl branch
  • fix small bugs in special items
  • flickr broken
  • fix flickr
  • speed up img texturing

Wednesday, March 23, 2011

2:15pm to 7:00pm

  • check over c3dl 2.2
  • create tickets in c3dl and scenecreator
  • work on c3dl loading collada

Thursday, March 24, 2011

3:30pm to 9:15pm

  • work on c3dl loading collada dynamiclly

Saturday, March 26, 2011

12:00pm to 7:30pm

  • work on c3dl loading collada dynamiclly with SceneCreator (creating lots of problems)

Wedneesday, March 30, 2011

2:00pm to 7:00pm

  • work on c3dl loading collada
  • fix lighting in mac bug 134

9:45pm to 10:45pm

  • confirm mac light fix
  • work on c3dl multi loader test

Thursday, March 31, 2011

12:00pm to 1:45pm

  • loading collada creating demos

2:30pm to 7:30pm

  • try to use web works discuss with Andor
  • work on c3dl multi loader
  • Complete c3dl multi loader
  • Complete c3dl multi loader demos

Saturday, April 2, 2011

11:30am to 11:45pm

  • webworkers tests

2:00pm to 7:00pm

  • fail webworker
  • study cubicVR and NoComply


Wednesday, April 6, 2011

4:30pm to 7:15pm

  • fixed patch
  • talked to cathy

9:00pm to 10:15pm

  • start giant patch

plans

  • modifiable textures = done
  • windows/doors = hard
  • primitive creation = done
  • collada animation = hard
  • youtube support = medium (waiting on popcorn)
  • php save/load = done
  • create SceneCreator viewer = medium
  • camera paths for viewer = medium
  • fix UI = medium
  • create positional lights from list objects = done
  • add load bar for load models = easy
  • fix Collada loading = medium
  • fix optimize speed = medium
  • create of arcade game model for 2D processing game for SceneCreator