Difference between revisions of "User:MattP/summer 2010 worklog june"

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(Monday, June 7, 2010)
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==Week Two==
 
==Week Two==
 
==='''Monday, June 7, 2010'''===
 
==='''Monday, June 7, 2010'''===
 +
* create display 3d item in 2d space
 +
* fix 2d selection (add selection on walls anywhere on the wall)
 +
* talk with andor about fixing scale to handle all item equally
 +
* make all objects center at 0,0,0
 +
 +
==='''Tuesday, June 8, 2010'''===
 
* create display 3d item in 2d space
 
* create display 3d item in 2d space
 
* fix 2d selection (add selection on walls anywhere on the wall)
 
* fix 2d selection (add selection on walls anywhere on the wall)

Revision as of 08:34, 8 June 2010

Week One

Tuesday, June 1, 2010

  • continue on c3dl bug 40

Wednesday, June 2, 2010

  • create tests for c3dl bug 40 (found and fixed bugs)
  • Create c3dl tickets

Thursday, June 2, 2010

  • continue to fix bugs for c3dl bug 40 (bug was cause from a bad collada file loads in scene but value are wrong)
  • Finish c3dl bug 40 (test proves proof of concept)

Friday, June 2, 2010

  • Post c3dl bug 40
  • Add pause/unpause render
  • Create maintain aspect ratio fiction when scaling items
  • Fix camera widget bug
  • Start create floor/roof function in SceneCreator (dynamicly creates a floor and roof where there is an encloser)

Week Two

Monday, June 7, 2010

  • create display 3d item in 2d space
  • fix 2d selection (add selection on walls anywhere on the wall)
  • talk with andor about fixing scale to handle all item equally
  • make all objects center at 0,0,0

Tuesday, June 8, 2010

  • create display 3d item in 2d space
  • fix 2d selection (add selection on walls anywhere on the wall)
  • fix scale to handle all item equally
  • make all objects center at 0,0,0
  • continue on create floor/roof function in SceneCreator (dynamicly creates a floor and roof where there is an encloser)