Difference between revisions of "User:Bombshelter13"

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As far as operating systems are concerned, I will use whatever works: usually this means Linux, MacOS, or BSD. This preference, however, is hardly religious: operating systems are ultimately just tools and what's really important is whether the solution works. Not to mention, it's always fun to check out some quirky, obscure operating system in search of interesting new ideas.
 
As far as operating systems are concerned, I will use whatever works: usually this means Linux, MacOS, or BSD. This preference, however, is hardly religious: operating systems are ultimately just tools and what's really important is whether the solution works. Not to mention, it's always fun to check out some quirky, obscure operating system in search of interesting new ideas.
  
As far as programming goes, my skills lie mostly with the [http://www.perl.org=Perl] language, although recently I've been spending a lot of time working on learning Scheme and Common Lisp. I first began programming with [http://en.wikipedia.org/wiki/MSX_BASIC=MSX-BASIC] on an old Yamaha CX5M with a Z80 processor. Since then, I've mostly continued by tinkering in my spare time, and have dabbled in languages including C, C++, Pascal, Csound, TI Basic, VisualBasic, MSX BASIC and Turing.
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As far as programming goes, my skills lie mostly with the [http://www.perl.org Perl] language, although recently I've been spending a lot of time working on learning Scheme and Common Lisp. I first began programming with [http://en.wikipedia.org/wiki/MSX_BASIC MSX-BASIC] on an old Yamaha CX5M with a Z80 processor. Since then, I've mostly continued by tinkering in my spare time, and have dabbled in languages including C, C++, Pascal, Csound, TI Basic, VisualBasic, MSX BASIC and Turing.
  
 
Current projects include:
 
Current projects include:
- A generic, bolt-on debug shell for quick and dirty testing of class methods.
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- A generic, bolt-on debug shell for quick and dirty testing of class methods. "''Note:''' I am currently seeking assistance in developing the portion of the parser that will be used to construct an abstract syntax tree from the tokens. If you have experience that might help, please contact me at the email address listed above.
 
- A set of modules intended to permit the easy implementation of a variety of synthesis and audio processing functions in Perl.
 
- A set of modules intended to permit the easy implementation of a variety of synthesis and audio processing functions in Perl.
 
- A utility capable of transforming interpreted programs into a dynamically self-decompressing compressed form.
 
- A utility capable of transforming interpreted programs into a dynamically self-decompressing compressed form.
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- A script to read through a text dump of a provided tabletop role playing game manual and extract statistical information to be loaded into a database.
 
- A script to read through a text dump of a provided tabletop role playing game manual and extract statistical information to be loaded into a database.
  
All of the above projects are currently implemented in [http://www.perl.org=Perl].
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All of the above projects are currently implemented in [http://www.perl.org Perl].

Revision as of 21:34, 2 September 2008

About me: I am a student in the LUX program and graduate of the Seneca CNS program. I can be emailed at gjmasseau@learn.senecac.on.ca.

As far as operating systems are concerned, I will use whatever works: usually this means Linux, MacOS, or BSD. This preference, however, is hardly religious: operating systems are ultimately just tools and what's really important is whether the solution works. Not to mention, it's always fun to check out some quirky, obscure operating system in search of interesting new ideas.

As far as programming goes, my skills lie mostly with the Perl language, although recently I've been spending a lot of time working on learning Scheme and Common Lisp. I first began programming with MSX-BASIC on an old Yamaha CX5M with a Z80 processor. Since then, I've mostly continued by tinkering in my spare time, and have dabbled in languages including C, C++, Pascal, Csound, TI Basic, VisualBasic, MSX BASIC and Turing.

Current projects include: - A generic, bolt-on debug shell for quick and dirty testing of class methods. "Note:' I am currently seeking assistance in developing the portion of the parser that will be used to construct an abstract syntax tree from the tokens. If you have experience that might help, please contact me at the email address listed above. - A set of modules intended to permit the easy implementation of a variety of synthesis and audio processing functions in Perl. - A utility capable of transforming interpreted programs into a dynamically self-decompressing compressed form. - A rather over-engineered dice rolling application for tabletop role playing games. - A script to read through a text dump of a provided tabletop role playing game manual and extract statistical information to be loaded into a database.

All of the above projects are currently implemented in Perl.