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User:Asahota1/FSOSS 2011

43 bytes added, 20:04, 4 November 2011
Introduction
[http://fsoss.senecac.on.ca/2011/ FSOSS] is an event which offers presentations and workshops about the latest trends in open source used in schools, labs and industries. The goal of the symposium is to explore how open source, open standards, and open content are changing technology, the web, the media and arts, education, and business.
Being a volunteer at FSOSS I got the chance to watch four presentations. But the two main presentations I was interested in were “Building “[http://fsoss.senecac.on.ca/2011/node/94/ Building a Commercial Game Using Processing.js for Cross-platform Delivery” Delivery]” and “[http://fsoss.senecac.on.ca/2011/node/95/ XB PointStream: Rendering Point Clouds with WebGL]”. I will be writing my research paper on these two topics as I know the presenters Daniel Hodgin and Andor Salga, and it will better to analyze my report on their thoughts about open source. The other two presentations I watched were “Unity and GNOME 3” and “Popcorn.js & Popcorn-Maker”.
I'm going to discuss the two talks and then I will compare the two talks and finally give my own views on open source and a summary of my experience at FSOSS.
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