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The Future of Interactivity in Console Gaming

700 bytes added, 12:16, 1 November 2010
Bibliography
==== Bibliography ====
 
E.H.C.Gamez, P.Cairns, A.L.Cox, "From the gaming experience to the wider user experience", 2009
http://portal.acm.org/citation.cfm?id=1671011.1671078&coll=ACM&dl=ACM&CFID=109455192&CFTOKEN=35336188
 
C.Peter, E.Crane, M.Fabri, H.Agius, L.Axelrod, "Emotion in HCI: designing for people”, 2008
http://portal.acm.org/citation.cfm?id=1531826.1531883&coll=ACM&dl=ACM&CFID=109455192&CFTOKEN=35336188
 
J.Canny, “The Future of Human-Computer Interaction”, 2006
http://portal.acm.org/citation.cfm?id=1147530
 
F. Kaplan, "Are gesture-based interfaces the future of human computer interaction?", 2009
http://portal.acm.org/citation.cfm?id=1647314.1647365&coll=GUIDE&dl=ACM&CFID=106466583&CFTOKEN=60736137
= Research Notes =
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