Difference between revisions of "Teams Winter 2011/team4/lab4"

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(Starting the Game)
(Define the Application)
Line 16: Line 16:
 
*Select the ''Build'' tab and set the name of the application
 
*Select the ''Build'' tab and set the name of the application
 
===Define the Application===
 
===Define the Application===
*Create the classes StartScreen, PlayerOne, and PLayerTwo
+
*Create the classes StartScreen, PlayerOne, and PlayerTwo
 
*StartScreen will setup the environment for our application
 
*StartScreen will setup the environment for our application
 
*Both Player classes will contain the code for what is to be displayed per the respective players turn
 
*Both Player classes will contain the code for what is to be displayed per the respective players turn
 
*After the player makes a move, the screens will swap and the other player will take their turn while their screen is currently showing
 
*After the player makes a move, the screens will swap and the other player will take their turn while their screen is currently showing
 +
 
===Starting the Game===
 
===Starting the Game===
 
*Implement the code to create the menu
 
*Implement the code to create the menu

Revision as of 16:39, 27 March 2011

Lab 3


Tutorial

Create BlackBerry Project

  • Download and install BlackBerry Java Plug-in for Eclipse
  • Repeat the above for BlackBerry Torch 9800 simulator
  • Launch Eclipse
  • Create new BlackBerry Project: File->New->BlackBerry Project
  • Set the title of the project

Add Elements on Main Screen

  • Place a applications icon into res->image
  • Open BlackBerry_App_Descriptor
  • Select the icon, click the Add button
  • Select the Build tab and set the name of the application

Define the Application

  • Create the classes StartScreen, PlayerOne, and PlayerTwo
  • StartScreen will setup the environment for our application
  • Both Player classes will contain the code for what is to be displayed per the respective players turn
  • After the player makes a move, the screens will swap and the other player will take their turn while their screen is currently showing

Starting the Game

  • Implement the code to create the menu
  • Add a start game button
  • Allow the start game button to switch screens

Creating the Player

  • Create the player constructor
  • Implement the ability for a player to take their turn
  • Allow the game to switch players after a turn
  • When the players screen is displayed is it considered their turn

Ending the Game

  • Within the player classes, implement terminal state checking
  • Before a players move, is there space to go?
    • No, the game is over directing the player to the main screen
    • Yes, the game is not over and the player may take their turn
  • After a players move, does that that move win the game?
    • No, the game is not over and the next player's screen is displayed
    • Yes, the game is over directing the player to the main screen