Project Marking Percentage
Group work: 40% (25 <= xx <= 50) Individual work: 60% + (50 <= xx <= 75) ------------------------- Total 100%
committed by [NAME] / being committed by [NAME]
October 27, 2010 -- Qing -- Added the design of the game level (floor#1) V0.1 in directX and 3ds max
November 1, 2010 -- Qing -- Added the design of the game level (floor#1) V2 in directX and 3ds max (it has walls now)
November 4, 2010 -- Qing, Damien -- Programming one of the puzzle
Undead Team Members
Game Proposal – GAM 666
Peter Leaning, Damien McGrath, Qing Feng, Carolyn Woodley
September 22, 2010
Dr. Chris Szalwinski and Prof. Fardad Soleimaloo
Genre – Adventure/Puzzle Game (ex. Mist)
Synopsis - Make your way through the underground laboratory maze, opening doors by correctly answering puzzles, while zombies chase after you to eat your brains. There will be hints to answer the riddles as you progress through the game.
Riddles - are open until its answered correctly, each time it is entered incorrectly the riddle will be regenerated with a new one
1 Life, return to last save point
1 zombie hit results in death.
Your light source will be a flashlight (time limit due to battery power of flashlight for higher difficulty)
Your character is a scientist in a secret underground military lab. You’ve been working on a cure for Aids, and your latest vaccine seems to be working unfortunately it has some adverse side effects. After about one week your test subjects begin to mutate. Their heart stops, their body starts to decompose, their frontal lobes disintegrate, yet instead of dying they begin to act solely on instinct. The vaccine has also mutated that when an individual comes into contact with the affected individuals saliva they will begin to mutate as well. The mutation quickly runs through your laboratory and only you are left to escape. You must fight your way out and answer the final riddle to earn your freedom.