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C3DL Collision Detection

168 bytes added, 16:46, 29 March 2009
0.8 - Week of Mar 23
* Added optional flag to turn on triangle-triangle testing
** Default with only bounding-sphere test, triangle-triangle test off
* Added function for
** Setting how many sections/areas/quadrants to break the 3D space into (in multiples of 4)
** Get the objects in a specific section/area/quadrant
=== 0.9 - Week of Apr 6 ===
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