Difference between revisions of "Portable Canvas/Releases"

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[[Canvas3D_XUL_Runner_App_0.2|ver0.2]]
 
[[Canvas3D_XUL_Runner_App_0.2|ver0.2]]
 +
 +
=== 0.3 ===
  
 
[[Canvas3D_XUL_Runner_App_0.3|ver0.3]] - Week of Dec 1
 
[[Canvas3D_XUL_Runner_App_0.3|ver0.3]] - Week of Dec 1
Line 94: Line 96:
 
*tidy up bugs left from ver0.3
 
*tidy up bugs left from ver0.3
  
 +
- find out which of the current Canvas 3d samples are *expected* to work; ignore the rest
 +
- confirm issues with "download and play", resolve as necessary
 +
- get Mac to display Canvas elements
 +
- create "official" error page on c3dl site
  
v0.4
+
=== 0.5 ===
- find out which of the current Canvas 3d samples are *expected* to work; ignore the rest
+
- clean-up the wiki page
- confirm issues with "download and play", resolve as necessary
+
- test the application on a wide range of machines
- get Mac to display Canvas elements
 
- create "official" error page on c3dl site
 
v0.5
 
- clean-up the wiki page
 
- test the application on a wide range of machines
 
  
 
[[Canvas3D_XUL_Runner_App_0.5|ver0.5]]
 
[[Canvas3D_XUL_Runner_App_0.5|ver0.5]]
v0.6
+
 
- clean-up/format Canvas element sample pages on c3dl.org so that they are downloadable
+
=== 0.6 ===
 +
- clean-up/format Canvas element sample pages on c3dl.org so that they are downloadable
 
[[Canvas3D_XUL_Runner_App_0.6|ver0.6]]
 
[[Canvas3D_XUL_Runner_App_0.6|ver0.6]]
v0.7
+
 
- allow web pages with Canvas elements to be downloaded locally and replayed
+
=== 0.7 ===
 +
- allow web pages with Canvas elements to be downloaded locally and replayed
 
[[Canvas3D_XUL_Runner_App_0.7|ver0.7]]
 
[[Canvas3D_XUL_Runner_App_0.7|ver0.7]]
v0.8
+
 
- learn how to use the Canvas library
+
=== 0.8 ===
- start on an "official" demo that comes with Portable Canvas
+
- learn how to use the Canvas library
 +
- start on an "official" demo that comes with Portable Canvas
 
[[Canvas3D_XUL_Runner_App_0.8|ver0.8]]
 
[[Canvas3D_XUL_Runner_App_0.8|ver0.8]]
v0.9
+
 
- complete demo with technical feature tests of the library, such as collision detection
+
=== 0.9 ===
 +
- complete demo with technical feature tests of the library, such as collision detection
 
[[Canvas3D_XUL_Runner_App_0.9|ver0.9]]
 
[[Canvas3D_XUL_Runner_App_0.9|ver0.9]]
v1.0
+
 
- create a tutorial for getting a canvas element demo from the web
+
=== 1.0 ===
- create a tutorial for creating a basic local file with a canvas element in it
+
- create a tutorial for getting a canvas element demo from the web
 +
- create a tutorial for creating a basic local file with a canvas element in it
 
[[Canvas3D_XUL_Runner_App_1.0|ver1.0]]
 
[[Canvas3D_XUL_Runner_App_1.0|ver1.0]]
  

Revision as of 15:49, 6 February 2009

Releases Files
Version 0.2 mybrowser_v0.2.zip
Version 0.3 Win Portable_Canvas_0.3w.zip
Version 0.3 Mac (incomplete)
Version 0.4 -
Version 0.5 -
Version 0.6 -
Version 0.7 -
Version 0.8 -
Version 0.9 -
Version 1.0 -

File structure

The file structure of the current build can be found here: Portable Canvas File Structure


Work Planned

0.1

Work Notes: ver0.1 - Week of October 12

  • XULRunner package with a simple browser
  • Canvas3D extension and library pre-installed
  • default homepage pointed to C3DL demos

Download:

mybrowser_v0.1.zip


0.2

ver0.2

0.3

ver0.3 - Week of Dec 1

  • ability to run on Mac (and maybe Linux)
  • playable local canvas files


State as of end of DPS909:

Windows side

The application works as planned! It is limited to browsing www.c3dl.org or your local machine, as per the project specs. It can display pages with Canvas elements properly, both from c3dl.org and from the local machine. I suspect some bugs with this side; not all local demos work properly, and it has been reported to not work "out of the box" on some machines.

Mac side

I have a running application, with most of the features working. It is unable to display the canvas elements properly though, because it is missing the Mac version of the Canvas 3d .dll file (which the Windows side uses).


0.4

Work Notes: ver0.4 - Week of Jan 18

  • tidy up bugs left from ver0.3

- find out which of the current Canvas 3d samples are *expected* to work; ignore the rest - confirm issues with "download and play", resolve as necessary - get Mac to display Canvas elements - create "official" error page on c3dl site

0.5

- clean-up the wiki page - test the application on a wide range of machines

ver0.5

0.6

- clean-up/format Canvas element sample pages on c3dl.org so that they are downloadable ver0.6

0.7

- allow web pages with Canvas elements to be downloaded locally and replayed ver0.7

0.8

- learn how to use the Canvas library - start on an "official" demo that comes with Portable Canvas ver0.8

0.9

- complete demo with technical feature tests of the library, such as collision detection ver0.9

1.0

- create a tutorial for getting a canvas element demo from the web - create a tutorial for creating a basic local file with a canvas element in it ver1.0


ver0.x - later releases

  • local web page with example Canvas3d objects
  • ability to download new demos from the web site