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GAM670/DPS905 Weekly Schedule 20121

105 bytes removed, 08:53, 11 January 2012
GAM670/DPS905 -- Weekly Schedule 20121
=== This Week ===
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* Suggested Enhancements
* Assignment Discussion
* Review of base code
** camera, sound, and light attachments now made at the Frame class
** textures still attach at the object level
** texture connection uncoupled from drawing
** time tracking now within HUD class completely
** introduction of relative reference frames
** very simple collision detection
* Relative Reference Frames
** Recursive calls
**: equation of a plane: dot(n, x) + D = 0
**: positive side of a plane dot(n, x) + D > 0
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**: test a point for presence within a set of planes
**: normal calculations - general rotation matrix - vector and angle
* Review of base code
** camera, sound, and light attachments now made at the Frame class
** textures still attach at the object level
** texture connection uncoupled from drawing
** time tracking now within HUD class completely
** introduction of relative reference frames
** very simple collision detection
** ViewingFrustum
**: parameters
=== To Do ===
<!--# Uninstall DirectX SDK 9.0c August 2007# Install DirectX SDK 9.0 June 2010 # Run First Modeling Sample
# Port Game Design over to Update Base Code-->