Difference between revisions of "GAM670/DPS905 Weekly Schedule 20111"

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(This Week)
(This Week)
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** ViewingFrustum
 
** ViewingFrustum
 
**: parameters
 
**: parameters
***: near-clipping plane
+
**:: near-clipping plane
***: far-clipping plane
+
**:: far-clipping plane
***: field of view angle
+
**:: field of view angle
***: aspect ratio
+
**:: aspect ratio
 
**: 6 planes
 
**: 6 planes
***: near and far planes
+
**:: near and far planes
***: left and right planes
+
**:: left and right planes
***: top and bottom planes
+
**:: top and bottom planes
 
*** coding
 
*** coding
***: constructor
+
**:: constructor
***: ViewingFrustum::contains()
+
**:: ViewingFrustum::contains()
 
* Finite Size of Objects
 
* Finite Size of Objects
 
** Expansion of the Viewing Frustum
 
** Expansion of the Viewing Frustum

Revision as of 22:22, 12 January 2011


GAM670/DPS905 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources


GAM670/DPS905 -- Weekly Schedule 20111

Week 1 - Jan 9

This Week

  • Suggested Enhancements
  • Assignment Discussion
  • Review of base code
    • camera, sound, and light attachments now made at the Frame class
    • textures still attach at the object level
    • texture connection uncoupled from drawing
    • time tracking now within HUD class completely
    • introduction of relative reference frames
    • very simple collision detection
  • Relative Reference Frames
    • Recursive calls
      Vector Frame::position()
      Matrix Frame::rotation()
      Matrix Frame::world()
    • Detaching from and attaching to a parent frame
      Frame::attachTo()
  • Visibility Determination
    • Plane
      normal + constant - examples
      equation of a plane: dot(n, x) + D = 0
      positive side of a plane dot(n, x) + D > 0
      test a point for presence within a set of planes
      normal calculations - general rotation matrix - vector and angle
    • ViewingFrustum
      parameters
      near-clipping plane
      far-clipping plane
      field of view angle
      aspect ratio
      6 planes
      near and far planes
      left and right planes
      top and bottom planes
      • coding
      constructor
      ViewingFrustum::contains()
  • Finite Size of Objects
    • Expansion of the Viewing Frustum
    • Bounded Volume
      BoundedVolume : Frame
      BoundedVolume::setRadius()
      BoundedVolume::getRadius()

To Do

Resources

Week 2 - Jan 16

This Week

  • Collision Detection
  • Comprehensive Camerawork
  • Billboards and Skyboxes
  • Index Buffers, Meshes

To Do

  • Form Teams, Identify Members (3 members) and add your team and members to Teams 20111 Before Thursday 20th.
  • Confirm your name and information at Student List 20111

Resources

Week 3 - Jan 23

This Week

To Do

Resources

Week 4 - Jan 30

This Week

To Do

Resources

Week 5 - Feb 6

This Week

To Do

Resources

Week 6 - Feb 13

This Week

To Do

Resources

Week 7 - Feb 20

This Week

To Do

Resources