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Difference between revisions of "GAM666 SheetBrix Robotix"

(Project Marking Percentage)
 
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<h1>Welcome!</h1>
 
<h1>Welcome!</h1>
 
<div style="width:700px;margin-left:auto;margin-right:auto;text-align:left">
 
<div style="width:700px;margin-left:auto;margin-right:auto;text-align:left">
<h2> Repository </h2>
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== Project Marking Percentage ==
 +
<big>
 +
Group work:      50%        (25 <= xx <= 50)
 +
Individual work: 50% +      (50 <= xx <= 75)
 +
-------------------------
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Total          100%
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</big>
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Percentage set by Fardad
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 +
== Repository ==
 
=== Repo path ===
 
=== Repo path ===
  
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committed by [NAME] / being committed by [NAME]
 
committed by [NAME] / being committed by [NAME]
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 +
  
 
<h2>Team members</h2>
 
<h2>Team members</h2>
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| || [[User:Aroizin | Alex]] ||Roizin  ||[mailto:aroizin@learn.senecac.on.ca aroizin] ||[[Special:Contributions/aroizin | aroizin]] || aroizin||N/A
 
| || [[User:Aroizin | Alex]] ||Roizin  ||[mailto:aroizin@learn.senecac.on.ca aroizin] ||[[Special:Contributions/aroizin | aroizin]] || aroizin||N/A
 
|}
 
|}
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 +
  
 
<h2>IRC Logs</h2>
 
<h2>IRC Logs</h2>
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== Proposal Outline==
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== Proposal ==
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[[GAM666/SheetBrix_Robotix/Game Proposal| Game Proposal]]
  
  
The player/camera will be looking through the mouth of the Pac-Man. When he moves his mouth will open and close, so the player will have a split second of no visibility. This option can be turned off to reduce the difficulty in case the player wants to see where he is going all the time, in which case the mouth will not be drawn and will just be a first person camera the player will be controlling.
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<h2>Task List</h2>
  
The game will only have one level in it, with a timer. The gameplay will consist of survival mode instead of levels to make it different than the original.
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http://sheetbrixrobotics.lighthouseapp.com/projects/61036-pacman3d/overview
 
 
The idea of the game is still similar, eat the white balls to gain points while dodging enemies.
 
 
 
There will be a power up as well as a negative power up that the player can choose to eat or not. They will consist of the cherry, which will allow the player to eat the opposing enemies, or a rat poison negative power up that will cause the player to move slower for a few seconds.  
 
 
 
Since the game is not level based, the enemies are based on a timer.
 
 
 
At first when the game starts there will be one enemy alive, after a certain time has passed another one will spawn. If a player kills an enemy, the enemy will re-spawn at the 30 second mark, based on the timer.
 
After the timer reaches a certain time depending on the map size, enemies will no longer spawn, but instead will gain speed which makes the game harder the longer the player is alive.
 
 
 
To keep track of player position there will be a 2d mini map which shows the locations of the player, enemies, white balls, power ups. The negative power up will not be displayed to make it more challenging.
 
 
 
<h2>Task List</h2>
 
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="3" style="width:100%"
 
|+
 
! Name !! Task !! Completed (Y/N)
 
|-
 
| Adrian || || N|
 
|-
 
| Alex || || N|
 
|-
 
| Dan || || N|
 
|-
 
| Vlad || || N|
 
|-
 
|}
 
  
  
 
</div>
 
</div>
 
</div>
 
</div>
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Latest revision as of 17:10, 15 December 2010


GAM666/DPS901 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources


Cf88a06.png


Welcome!

Project Marking Percentage

Group work:      50%        (25 <= xx <= 50)
Individual work: 50% +      (50 <= xx <= 75) 
-------------------------
Total           100%

Percentage set by Fardad

Repository

Repo path

svn://zenit.senecac.on.ca/dps901_103rep5

Trunk Status

committed by [NAME] / being committed by [NAME]


Team members

Email All Members

ID First Name Last Name Seneca Id wiki id IRC nick Blog URL
Adrian Maurer amaurer Adgezaza adgezaza Who Cares
Volodymyr Dryzhepolov vdryzhepolov vladimir Vovko My Blog
Dan Ventura dsventura dsventura danman N/A
Alex Roizin aroizin aroizin aroizin N/A


IRC Logs

Date Topic
10 Sep 2010 First team meeting


Proposal

Game Proposal


Task List

http://sheetbrixrobotics.lighthouseapp.com/projects/61036-pacman3d/overview