Difference between revisions of "GAM666/RocketJumpAndDale"

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(Current Ideas)
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# Katamari Clone
 
# Katamari Clone
 
# Space-based Mech Fighter (Virtua On)
 
# Space-based Mech Fighter (Virtua On)
 +
#* movement: dash mechanics, close-combat when locked-on
 +
#* 2-3 attacks with modifiers to use a stronger/alternate version (VO has left/right/center weapon, with left/right/center turbo)
 +
#* video of VOOT: [http://www.youtube.com/watch?v=TAaBX0xzo-A]
 
# 3rd person platformer
 
# 3rd person platformer
 +
#* 3rd person shooter on rails with limited movement ex: 2 Spicy [http://www.youtube.com/watch?v=5AF0KR-crvw]
 
# Ghost game (scaring people)
 
# Ghost game (scaring people)
 +
#* Scaring people successfully could be defined as:
 +
#** simply touching people or entering their personal space
 +
#** manipulating the targets movement into a trap of sorts
 +
#* ability to avoid collision and turn invisible
 +
#* "Phase" bar mechanic
 +
#** acts as a limit to how much you can phase through geometry/use special abilities
 +
#** recharges only when you are visible, stays static when invisible
 +
#* evasion of traps/ghostbusters/etc.
 
# 3rd person turn-based RPG
 
# 3rd person turn-based RPG
 +
#* maybe a roguelike/randomly generated content?
 +
  
 
== Proposal ==
 
== Proposal ==
 
== Map of the World of the Game ==
 
== Map of the World of the Game ==
 
== Any other thing you find necessary ==
 
== Any other thing you find necessary ==

Revision as of 15:00, 25 September 2012


GAM666/DPS901 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources


Rocket Jump and Dale Present's Rocket Jump and Dale's TBD by Rocket Jump and Dale

Project Marking Percentage

Group work:      xx%        (25 <= xx <= 50)
Individual work: xx% +      (50 <= xx <= 75) 
-------------------------
Total           100%

Repository

Repo ID

gam666dps901_123??

Trunk Status

committed by [NAME] / being committed by [NAME]

Team Members

  1. Jesse Silver
  2. Mark de la Cruz
  3. Edwin Lim
  4. Michael Afidchao
  5. Dale Karp
  6. eMail All

Current Ideas

  1. Katamari Clone
  2. Space-based Mech Fighter (Virtua On)
    • movement: dash mechanics, close-combat when locked-on
    • 2-3 attacks with modifiers to use a stronger/alternate version (VO has left/right/center weapon, with left/right/center turbo)
    • video of VOOT: [1]
  3. 3rd person platformer
    • 3rd person shooter on rails with limited movement ex: 2 Spicy [2]
  4. Ghost game (scaring people)
    • Scaring people successfully could be defined as:
      • simply touching people or entering their personal space
      • manipulating the targets movement into a trap of sorts
    • ability to avoid collision and turn invisible
    • "Phase" bar mechanic
      • acts as a limit to how much you can phase through geometry/use special abilities
      • recharges only when you are visible, stays static when invisible
    • evasion of traps/ghostbusters/etc.
  5. 3rd person turn-based RPG
    • maybe a roguelike/randomly generated content?


Proposal

Map of the World of the Game

Any other thing you find necessary