Changes

Jump to: navigation, search

GAM666/RepoMen

4 bytes removed, 20:20, 27 September 2012
m
fixed spacing issues
We, the Repo Men, have decided to create a three dimensional shooter in space. The objective of the game will be to clear each level as gracefully as possible. The user's score will be tabulated and saved. The game itself will have a variety of power-ups some of which will increase movement speed or increase the range of the shots, even the power. The actual number of power-ups and their implementation will vary based on the time we have left. The priority will be placed on control, level design and clearing objectives. The stage will end when the user has progressed far enough. Some stages' objective may slaying a certain number of enemies, while others may have the user run out the clock. We feel that this variety in gameplay can be achieved in the time we have.
 
=== Individual Roles ===
* TBA
 
== Minimum requirements ==
* Inclusion of multiple lives (or ways to continue after being hit)
 
== Extras(should time remain) ==
*
 
== Meetings ==
1
edit

Navigation menu