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GAM666/DPS901 Victorious Secret

8 bytes added, 09:52, 8 November 2011
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* Forgot to point this out the other day, but I found that in the engine currently, the input controls for the cameras reside within the Camera class. I don't think we need any of it unless we resort to a manual controlled camera. (vvtran)
** It may be best to comment them out as they can conflict with what's in Design.cpp (I know the controller inputs definitely conflict here)
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