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GAM666/DPS901

20 bytes removed, 10:06, 15 September 2010
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*The course is supported by an open instructional software framework with a set of accompanying web pages. The framework consists of components that are introduced sequentially throughout the course. The components are independent of one another and the web pages describe the upgrades at each stage.
*Students work with the framework and refactor select components of the framework to produce a game of their own.
=== Subject Description and Course Outcomes ===
== The Project ==
The course assignment project is a three-stage, team project assignment to build a game using the in-class framework as its the starting point. Each team consists of up to 5 members. Membership is subject to instructor approval and is open to modification until the end of the week of the drop date for the course. The first stage of the assignment proposes the game design and identifies which member will work on which aspect of the game. Each member is responsible for a distinct aspect. Each team submits its proposal on the project page and meets with the instructor to review the proposal and obtain approval. The second stage releases a draft of the game. The third and final stage presents the completed game to the class. Details are on the Project Requirements page.
== Evaluation ==

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