Difference between revisions of "GAM532/Team A"

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(OpenGL Lab Contribution)
 
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# [mailto:drudeshko@myseneca.ca?subject=GAM532 Dima Rudeshko]
 
# [mailto:drudeshko@myseneca.ca?subject=GAM532 Dima Rudeshko]
 
# [mailto:ryurash@myseneca.ca?subject=GAM532 Ruslan Yurash]
 
# [mailto:ryurash@myseneca.ca?subject=GAM532 Ruslan Yurash]
# [mailto:jswilkin@myseneca;drudeshko@myseneca.ca?subject=GAM532 eMail All]
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: [mailto:jswilkin@myseneca;drudeshko@myseneca.ca?subject=GAM532 eMail All]
  
 
== Enhancement ==
 
== Enhancement ==
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Shader Anti-aliasing
 
Shader Anti-aliasing
  
== Lab contribution ==
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== OpenGL Lab Contribution ==
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Justin Wilkin - 3, 4, 8(Fragment) | OpenGL Antialiasing Enhancement
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Dima Rudeshko - 1, 2, 5, 8(Vertex) | DirectX Antialiasing Enhancement
  
Justin Wilkin - 2, 6, 9
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Ruslan Yurash - 9 | C++ Antialiasing Enhancement
Dima Rudeshko - 1, 3, 5
 
Ruslan Yurash - 4, 7, 8
 

Latest revision as of 18:50, 2 May 2015


GAM532/DPS932 | Student List | Project Requirements | Teams and their Projects | Student Resources

Group Repository

Link to the assignment repository

Team Members

  1. Justin Wilkin
  2. Dima Rudeshko
  3. Ruslan Yurash
eMail All

Enhancement

Shader Anti-aliasing

OpenGL Lab Contribution

Justin Wilkin - 3, 4, 8(Fragment) | OpenGL Antialiasing Enhancement

Dima Rudeshko - 1, 2, 5, 8(Vertex) | DirectX Antialiasing Enhancement

Ruslan Yurash - 9 | C++ Antialiasing Enhancement