Difference between revisions of "FSOSS 2010/processing.js/example6"

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Line 5: Line 5:
 
   Example of line, ArrayList, mousePressed, mouseReleased
 
   Example of line, ArrayList, mousePressed, mouseReleased
 
*/
 
*/
 
+
 
boolean drawingLine = false;
 
boolean drawingLine = false;
 
+
 
float lineX;
 
float lineX;
 
float lineY;
 
float lineY;
 
+
 
ArrayList lineCoords;
 
ArrayList lineCoords;
 
+
 
void setup(){
 
void setup(){
 
   size(300, 300);
 
   size(300, 300);
 
   lineCoords = new ArrayList();
 
   lineCoords = new ArrayList();
 
}
 
}
 
+
 
void draw(){
 
void draw(){
 
   background(33, 66, 99);
 
   background(33, 66, 99);
Line 32: Line 32:
 
   }
 
   }
 
}
 
}
 
+
 
/*
 
/*
 
   Function gets called once, as soon as the
 
   Function gets called once, as soon as the
Line 42: Line 42:
 
   lineY = (float) mouseY;
 
   lineY = (float) mouseY;
 
}
 
}
 
+
 
/*
 
/*
 
   Function gets called once, as soon as the
 
   Function gets called once, as soon as the
Line 54: Line 54:
 
   lineCoords.add((float) mouseX);
 
   lineCoords.add((float) mouseX);
 
   lineCoords.add((float) mouseY);
 
   lineCoords.add((float) mouseY);
 +
  println("Coords: (" + (int)lineX + ", " + (int)lineY + ", " + mouseX + ", " + mouseY + ")");
 
}
 
}
 
</source>
 
</source>
  
 
[http://studio.sketchpad.cc/???? Run me]
 
[http://studio.sketchpad.cc/???? Run me]

Revision as of 11:26, 26 October 2010

/*
  FSOSS 2010
  Example of line, ArrayList, mousePressed, mouseReleased
*/
 
boolean drawingLine = false;
 
float lineX;
float lineY;
 
ArrayList lineCoords;
 
void setup(){
  size(300, 300);
  lineCoords = new ArrayList();
}
 
void draw(){
  background(33, 66, 99);
 
  for(int i = 0; i < lineCoords.size(); i += 4){
    line( (Float)lineCoords.get(i),
          (Float)lineCoords.get(i+1),
          (Float)lineCoords.get(i+2),
          (Float)lineCoords.get(i+3));
  }
 
  if(drawingLine){
    line(lineX, lineY, mouseX, mouseY);
  }
}
 
/*
  Function gets called once, as soon as the
  mouse button is pressed.
*/
void mousePressed(){
  drawingLine = true;
  lineX = (float) mouseX;
  lineY = (float) mouseY;
}
 
/*
  Function gets called once, as soon as the
  mouse button is released.
*/
void mouseReleased(){
  drawingLine = false;
 
  lineCoords.add(lineX);
  lineCoords.add(lineY);
  lineCoords.add((float) mouseX);
  lineCoords.add((float) mouseY);
  println("Coords: (" + (int)lineX + ", " + (int)lineY + ", " + mouseX + ", " + mouseY + ")");
}

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