FSOSS 2010/processing.js/

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Game Development Using Processing.js

Intro (me)


Goals

  • Develop a simple 2D or 3D game using in Processing


Processing (aka P5) Processing.org

  • Open source data visualization language
  • Developed in Java
  • "Sketches" written using Java syntax
  • Requires a JVM plug-in
  • Uses the <object> tag
  • [code.google.com/p/processing/issues/list Bug tracking]


Processing.js (aka PJS) ProcessingJS.org

  • Open source JavaScript port of Processing
  • Started by John Resig
  • Many contributions by Seneca
  • Bug Tracking
  • Does not require a plug-in
  • Uses the <canvas> tag


Setting up Processing.js


Coordinate system

  • size() sets canvas dimensions
  • top-left corner [0, 0]
  • X increases right
  • Y increases downwards


Basiscs

1 - size, background, rect Example
2 - setup Example
3 - draw, noStroke, ellipse, fill, mousePressed Example
4 - line, stroke, strokeWeight Example
5 - ArrayList Example

Input

6 - mousePressed, mouseReleased, println Example
X  - keyPressed, keyCode, keyReleased Example

Transfomations

7 - transforms, triangle, rect, (point)
8 - more transforms
9 - 2D Vectors (dot, mult, etc.)
10 - class (?)
11 - type demo (text, textWidth)
12 - PImage, timing, random
13 - Particle System

3D

X - box Example
X - sphere, sphereDetail Example
X - Vertex
X - Texture Example

DOM Manipulation/Library Integration

DOM Interaction Example
Integration with jQueryUI - Example
Audio Example, Audio Data API Demos
Physics using Box2DJS - Al MacDonald's Demo, 0.1 PJS Crayon Physics
More demos! My PJS Web IDE (Visualizations, Spatial hierarchies, Image manipulation, Particle Systems!)
Games
3D Pong by bmidgley
Tower Defense by Will Larson and Peter Burns
Core by Andor Salga