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DPS901/Woolooloo

771 bytes added, 10:19, 26 September 2012
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== Proposal ==
Our The basic idea of our game will be is that you are in a 3D rail shooterflying spaceship. The way the game works is by having a camera which is moving on a fixed path along with a spaceship which you control on the screen that is unable leave the camera`s view. You are able to move the spaceship either up or down, left or right. The camera moves forward along with your ship. Along the way, you may encounter enemies which may or may not shoot at you and/shoot 'em up set in spaceor make your progress more difficult (crashing into you or shooting you down, forcing you to restart the game). You may also encounter moving or static obstacles such as asteroids or pillars/buildings. Objective Your goals is to reach the end point of the level without dying to space debris, obstacles, your health/shield falling below 0% and get as many points as possible by avoiding getting hit and destroying enemies. 
=== Group Member Roles ===
====Alex====
*Collision Detection
*
*
====Neil====
* Camerawork (3rd person camera)
OR
* Modelling (COLLADA and stuff)
====Mark====
*Improve TexturingOR*Interface */Modeling
! Feature!! Framework
|-
| Changeable resolution || In framework|| Priority
|-
| Directionaly fixed moving camera || Need to add|| High
|-
| Control sound volume || Need to add || Medium
|-
| Hide HUD || In framework || -
|-
 | Enemies Improved UI(Shield, score, etc) || Need to addIn framework, needs modification || Medium
|-
| Controller support Enemies || In frameworkNeed to add || High
|-
| Mouse Controller support || In framework || -
|-
| Crosshair Mouse support || Need to addIn framework || -
|-
| Highscore for pointsCrosshair || Need to add || High
|}-
| Highscore for points|| Need to add || Low
== Must Have ==|-
*| Debris || Need to add || High
*|-
*| Fireable weapons || Need to add || High
== Good to Have == * * * == Add if Time Permits ==* *|-
*| }
== Map of the World of the Game ==
2
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