Difference between revisions of "Console Framework Classes 20103 - OOP344"

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(General Internal Header file)
Line 11: Line 11:
 
  #define _CRT_SECURE_NO_WARNINGS
 
  #define _CRT_SECURE_NO_WARNINGS
 
  #endif
 
  #endif
 
+
#include <string.h>
  
 
extern "C"{
 
extern "C"{
 
  #include "iol.h"
 
  #include "iol.h"
  };
+
};
 +
 
 +
#define FW_BORDER_CHARS  "/-\\|/-\\|"
 +
 
 +
#define FW_MAX_NO_FIELDS 100
 +
#define FW_BUTTON_HIT 1
 +
#define FW_MAX_LINE_CHARS (1024u)
 +
 
 +
#define FW_REFRESH -2
 +
#define FW_FULL_FRAME -1
 +
#define FW_NO_REFRESH 0
 +
 
 +
 
 +
enum MessageStatus{ClearMessage,SetMessage};
 +
 
 +
 
 +
#ifdef NO_HELPFUNC
 +
# undef NO_HELPFUNC
 +
#endif
 +
#define NO_HELPFUNC ((void(*)(MessageStatus, FWDialog&))(0))
 +
#ifdef NO_VALDFUNC
 +
# undef NO_VALDFUNC
 +
#endif
 +
#define NO_VALDFUNC ((bool(*)(const char*, FWDialog&))(0))
 +
 
 
#endif
 
#endif
 
</syntaxhighlight></big>
 
</syntaxhighlight></big>
 +
 
==Classes==
 
==Classes==
  

Revision as of 13:07, 8 November 2010

The Frame work

General Internal Header file

#ifndef ___CONFW_H__
#define ___CONFW_H__

 #ifndef _CRT_SECURE_NO_DEPRECATE
 #define _CRT_SECURE_NO_DEPRECATE
 #endif
 #ifndef _CRT_SECURE_NO_WARNINGS
 #define _CRT_SECURE_NO_WARNINGS
 #endif
#include <string.h>

extern "C"{
 #include "iol.h"
};

#define FW_BORDER_CHARS  "/-\\|/-\\|"

#define FW_MAX_NO_FIELDS 100
#define FW_BUTTON_HIT 1
#define FW_MAX_LINE_CHARS  (1024u)

#define FW_REFRESH -2
#define FW_FULL_FRAME -1
#define FW_NO_REFRESH 0


enum MessageStatus{ClearMessage,SetMessage};


#ifdef NO_HELPFUNC
# undef NO_HELPFUNC
#endif
#define NO_HELPFUNC ((void(*)(MessageStatus, FWDialog&))(0))
#ifdef NO_VALDFUNC
# undef NO_VALDFUNC
#endif
#define NO_VALDFUNC ((bool(*)(const char*, FWDialog&))(0))

#endif

Classes

FWBorder

Attributes

  int _row;
  int _col;
  int _height;
  int _width;
  FWBorder* _container;
  bool _visible;
  char _border[9];

Methods

  FWBorder(int Row=-1, int Col=-1,int Height=-1, int Width=-1,
           bool Visible = false, FWBorder* Container = (FWBorder*)0,
           const char* Border=FW_BORDER_CHARS);
  virtual void draw()const; //if _container is null, then it is maximized into the size of screen 
                            // with no borders
  virtual ~FWBorder();
  
  void visible(bool val);
  bool visible()const;

  void container(FWBorder* theContainer);
  FWBorder* container();

  void row(int val);
  void col(int val);
  void size(int height, int width);

  virtual int row()const;
  virtual int col()const;
  virtual int height()const;
  virtual int width()const;