Difference between revisions of "C3dl RTS"

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(Story)
(Game Play)
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==Game Play==
 
==Game Play==
At the start of the game the map will be clean with the exception of three people and a portal designed for person generation. The user will have enough money to build two buildings. The goal of the game is to make enough money to build a ballista and destroy the seahorse.
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The goal of the game is to make enough money to build a ballista and destroy the seahorse. At the start of the game the map will be clean with the exception of three people and a portal designed for automatic person generation. The user will have enough money to build two buildings. The user will be able to build: homes, banks, fire stations, and lumber mills providing that he/she has enough money. Ensuring that a home is not empty is the only was to make money in the game. Each home will have a maximum amount of occupants and each occupant will be making money. The amount of money each tenant makes increases if there is a bank in the vicinity of the home.
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When the seahorse emerges from the water it will attempt to burn anything in its path including the people and the buildings.
  
 
==Spec details==
 
==Spec details==

Revision as of 18:29, 1 March 2010

This is the Wiki page for organizing our thoughts for creating our rts.

Please post Screenshots/design notes etc. as appropriate:

Story

You are the king of Seneca Island and you need to protect your village and it's people from the evil seahorse that lives in the surrounding water. The seahorse is upset by your inhabitance and emerges from the water with the intent to burn down the village.

UI

Game Play

The goal of the game is to make enough money to build a ballista and destroy the seahorse. At the start of the game the map will be clean with the exception of three people and a portal designed for automatic person generation. The user will have enough money to build two buildings. The user will be able to build: homes, banks, fire stations, and lumber mills providing that he/she has enough money. Ensuring that a home is not empty is the only was to make money in the game. Each home will have a maximum amount of occupants and each occupant will be making money. The amount of money each tenant makes increases if there is a bank in the vicinity of the home. When the seahorse emerges from the water it will attempt to burn anything in its path including the people and the buildings.

Spec details

Model screenshots

Model Screenshots
House House01.png