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C3DL Collision Detection

188 bytes added, 16:47, 29 March 2009
March 2009
== Project Updates ==
=== March 2009 ===
<i>Mar 29, 2009</i>
*Added function for
** Setting how many sections/areas/quadrants to break the 3D space into (in multiples of 4)
** Get the objects in a specific section/area/quadrant
<i>Mar 26, 2009</i>
* Added a switch for turning on/off triangle test
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