BTP600

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Presentation Due: TBA Value: 10%

For the presentation you will have to elaborate on the design patterns in the text book in this wiki. The goal is to "extend" the text in ways that will make understanding patterns easier for current and future students (i.e. give explanations and examples from domains with which students are familiar). I will ask you to sign up for a design pattern in class, and then you will build a wiki page for that pattern. The page will include three parts: 1) a UML diagram, 2) a brief description of the pattern and 3) a list of at least two examples that are easy to follow in at least two different programming languages.

For part a), the description should be brief and easy to follow, the way you would explain it to a fellow student. Even better if you could explain it in such a way your mother/father/deaf uncle would understand.

For part b), the OMT diagram can be copied from the text and tweaked to make it conform to UML.

For part c), you should include code samples from real programs. You must provide a link to the source code repository or files from which this sample is taken (and include appropriate licensing info). Don't drop in sample code you find on web pages unless it is a part of a larger code base to which you can refer. Pick code from problem domains you understand and you think other students would understand. Don't, for example, use a code snippets from an air control system or an online credit transfer system. Do pick examples from domains everyone is at least familiar with, like POS, GUI editors, command line applications, etc. Add in your own comments, highlighted in red, that refer back to the pattern diagrams to help explain how the pattern was implements and/or modified.