Difference between revisions of "BTP300 Weekly Schedule 20113"

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=== This Week ===
 
=== This Week ===
 
* [https://cs.senecac.on.ca/~btp300/pages/content/overv.html More C++]
 
* [https://cs.senecac.on.ca/~btp300/pages/content/overv.html More C++]
* [https://cs.senecac.on.ca/~btp300/pages/content/macro.html The Pre-processor]
+
* [https://cs.senecac.on.ca/~btp300/pages/content/macro.html The Pre-Processor]
 +
** [https://cs.senecac.on.ca/~btp300/pages/handouts/h1.html Handout on Macros]
 +
* [https://cs.senecac.on.ca/~btp300/pages/content/names.html User Interface]
  
 
=== To Do ===
 
=== To Do ===
# Download [http://acs.senecac.on.ca/ Visual Studio 2010] from ACS and install it on your local computer.
+
* Download [http://acs.senecac.on.ca/ Visual Studio 2010] from ACS and install it on your local computer
# Download [http://tortoisesvn.net/downloads Tortoise SVN] and install it on your local computer.
+
* Install the [https://cs.senecac.on.ca/~chris.szalwinski/resources/borland.html Borland] compiler
# Download the Dialog and Selection Samples from the [svn://zenit.senecac.on.ca/dpsgam/trunk Course Repository]. ''(userid: "dpsgam" password: blank [no password])''
+
* Install [https://cs.senecac.on.ca/~chris.szalwinski/resources/putty.html puTTY] to communicate with matrix
#* Run Dialog Sample
+
* Start [https://cs.senecac.on.ca/~btp300/pages/assignments/a1.html Assignment 1]
#* Run Selection Sample
 
  
 
=== Resources ===
 
=== Resources ===
* [http://tortoisesvn.net/downloads Download Page of TortoiseSVN]
 
* [http://tortoisesvn.net/docs/release/TortoiseSVN_en/index.htmlTortoiseSVN TortoiseSVN Documentation]
 
  
 
== Week 2 - Sep 11 ==
 
== Week 2 - Sep 11 ==
 
=== This Week ===
 
=== This Week ===
* [https://cs.senecac.on.ca/~btp300/pages/content/direc.html COM and DirectX]
+
* [https://cs.senecac.on.ca/~btp300/pages/content/scala.html Primitive Types]
* [https://cs.senecac.on.ca/~btp300/pages/content/displ.html Display Modes]
+
** [https://cs.senecac.on.ca/~btp300/pages/handouts/h4.html Handout on Types and Specifiers]
** The fwk4gps framework, its branches, and architecture
+
** [https://cs.senecac.on.ca/~btp300/pages/handouts/h5.html Handout on Generic Pointers]
** Singleton class as an alternative to global variables
 
** Including interfaces rather than class definitions to minimize header file dependencies
 
** Use the Direct3D COM object to interrogate the hardware for the installed options
 
  
 
=== To Do ===
 
=== To Do ===
# Download and install [http://www.microsoft.com/download/en/details.aspx?id=6812 DirectX SDK June 2010]
+
* Start [https://cs.senecac.on.ca/~btp300/pages/workshops/w1.html Workshop 1]
# Download the Dialog Modes Sample from the [svn://zenit.senecac.on.ca/dpsgam/trunk Course Repository]. ''(userid: "dpsgam" password: blank [no password])''
+
* Continue working on [https://cs.senecac.on.ca/~btp300/pages/assignments/a1.html Assignment 1]
  
 
=== Resources ===
 
=== Resources ===
* [http://msdn.microsoft.com/en-us/directx/ DirectX Developer Centre] at Microsoft
+
* [https://cs.senecac.on.ca/~btp300/pages/handouts/h8.html Handout on IEEE 754]
  
 
== Week 3 - Sep 18 ==
 
== Week 3 - Sep 18 ==
 
=== This Week ===
 
=== This Week ===
* [https://cs.senecac.on.ca/~btp300/pages/content/surfa.html Event Iteration]
+
* [https://cs.senecac.on.ca/~btp300/pages/content/opera.html Expressions]
** Messaging, the main application window, and event iteration
+
** [https://cs.senecac.on.ca/~btp300/pages/handouts/h9.html Handout on Postfix, Prefix, and Unary Expressions]
** Housekeeping during loss and restoration of focus
+
** [https://cs.senecac.on.ca/~btp300/pages/handouts/h10.html Handout on Binary Expressions]
** Housekeeping during re-configuration
 
** Use the Direct3DDevice9 COM object to access the display device
 
* [https://cs.senecac.on.ca/~btp300/pages/content/dtech.html Background Image]
 
** Sprites
 
** Textures
 
** Color Model
 
** Use the Direct3DSprite COM object to manage the drawing of 2D images
 
** Use the Direct3DTexture9 COM object to hold an image on video memory
 
  
 
=== To Do ===
 
=== To Do ===
# Download the Event Iteration and Background Image Samples from the [svn://zenit.senecac.on.ca/dpsgam/trunk Course Repository]. ''(userid: "dpsgam" password: blank [no password])''
+
* Start [https://cs.senecac.on.ca/~btp300/pages/workshops/w2.html Workshop 2]
 +
* Continue working on [https://cs.senecac.on.ca/~btp300/pages/assignments/a1.html Assignment 1]
  
 
=== Resources ===
 
=== Resources ===
* [http://msdn.microsoft.com/en-us/library/ MSDN Library] at Microsoft
 
  
 
== Week 4 - Sep 25 ==
 
== Week 4 - Sep 25 ==
 
=== This Week ===
 
=== This Week ===
* Shades of Red application
+
* [https://cs.senecac.on.ca/~btp300/pages/content/cppfn.html Functions]
** for you to complete - use lecture notes to fill in the details
+
** [https://cs.senecac.on.ca/~btp300/pages/handouts/h12.html Handout on Pointers to Functions]
** reviews the DirectX material covered to date
+
** [https://cs.senecac.on.ca/~btp300/pages/handouts/h13.html Handout on Variadic Functions]
* [https://cs.senecac.on.ca/~btp300/pages/content/trans.html Sprites in Motion]
+
* [https://cs.senecac.on.ca/~btp300/pages/content/class.html Programmer-Defined Types]
** timing
+
** [https://cs.senecac.on.ca/~btp300/pages/handouts/h7.html Handout on Union Types]
*** upper limit on drawing rate
+
* Wikis
** model coordination
+
** Introduction
*** coordinator-primitive pattern
+
** Project Tracking
** direct-device connectivity
 
*** portal-primitive pattern
 
* [https://cs.senecac.on.ca/~btp300/pages/content/sprit.html Sprites under User Control]
 
** user action key mapping
 
*** keypress latency
 
* Projects
 
** [[Hints for Using SVN to collaborate on school projects]] (demo in class)
 
  
 
=== To Do ===
 
=== To Do ===
* Lecture Material
+
* Start [https://cs.senecac.on.ca/~btp300/pages/workshops/w3.html Workshop 3]
** Download the Sprites in Motion and Sprites under User Control Samples from the [svn://zenit.senecac.on.ca/dpsgam/trunk Course Repository]. ''(userid: "dpsgam" password: blank [no password])''
 
 
 
* Workshop
 
** Download the ShadesOfRed Sample from the [svn://zenit.senecac.on.ca/dpsgam/trunk Course Repository]. ''(userid: "dpsgam" password: blank [no password])''
 
*** Complete the coding for this Sample
 
  
 
* Project
 
* Project
** If you don't have an account on this wiki, [http://zenit.senecac.on.ca/wiki/index.php?title=Special:UserLogin&type=signup&returnto=BTP300_Weekly_Schedule_20113 Create an account]. Make sure that your userid '''is''' your seneca email id
 
<!--
 
* Install an IRC client, register a nickname on irc.freenode.net and join #seneca channel; check [http://zenit.senecac.on.ca/wiki/index.php/OOP344_Student_Resources#The_Basics_of_IRC IRC Basics] for help
 
* Optional: designate/create a blog for BTP300/DPS901 and [[Planet CDOT Feed List | add its '''filtered''' feed]] to [http://zenit.senecac.on.ca/~chris.tyler/planet/ Planet CDOT]
 
-->
 
 
** Add your name and information to [[BTP300Student List 20113]]
 
** Add your name and information to [[BTP300Student List 20113]]
** Form Teams, identify team members (4-5 members) and add your team and its members to [[btp300/DPS901 Teams 20113]] ''' Before Thursday 29th'''.
+
** Form teams, identify team members (4-5 members) and add your team and its members to [[BTP300 Teams 20113]] ''' By Friday 30th'''.
  
 
=== Resources ===
 
=== Resources ===
* Lecture Material
+
* Wikis
** DirectX documentation as installed on your local computer
 
** [http://msdn.microsoft.com/en-us/library/ MSDN Library] is much easier to navigate
 
* Project
 
** [http://subversion.tigris.org/ Subversion (SVN)]
 
** [http://tortoisesvn.net/docs/release/TortoiseSVN_en/index.htmlTortoiseSVN TortoiseSVN Documentation]
 
** [http://svnbook.red-bean.com/ SVN book at red-bean.com] or download [https://cs.senecac.on.ca/~fardad.soleimanloo/oop344/notes/svn-book.pdf the PDF from here].
 
** [http://ankhsvn.open.collab.net/ AnkhSVN - Free Visual Studio SVN Integration Alternative To VisualSVN]
 
* Wiki
 
 
** [http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page How To edit Wiki pages]
 
** [http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page How To edit Wiki pages]
 
** [http://en.wikipedia.org/wiki/Wikipedia:Cheatsheet How To edit Wiki Cheatsheet]
 
** [http://en.wikipedia.org/wiki/Wikipedia:Cheatsheet How To edit Wiki Cheatsheet]
<!--
 
** [http://zenit.senecac.on.ca/wiki/index.php/OOP344_Student_Resources#The_Basics_of_IRC IRC Basics]
 
** [http://irchelp.org/irchelp/irctutorial.html IRC Tutorial]
 
-->
 
  
 
== Week 5 - Oct 2 ==
 
== Week 5 - Oct 2 ==
 
=== This Week ===
 
=== This Week ===
* [https://cs.senecac.on.ca/~btp300/pages/content/heads.html Heads Up Display]
+
* Quiz 1
** Use the Direct3DFont COM object to draw the font for a text item on the HUD
+
* [https://cs.senecac.on.ca/~btp300/pages/content/class.html Programmer-Defined Types] (continued)
* [https://cs.senecac.on.ca/~btp300/pages/content/2dmat.html 2D Mathematics]
+
** [https://cs.senecac.on.ca/~btp300/pages/handouts/h14.html Handout on Class Variables and Class Methods]
** Coordinate System
+
* [https://cs.senecac.on.ca/~btp300/pages/content/abstr.html Abstract Base Classes]
** Vectors
+
* [[Hints for Using SVN to collaborate on school projects]] (demo in class)
** Trigonometry
 
** Matrix Transformations
 
* Projects
 
**
 
  
 
=== To Do ===
 
=== To Do ===
# Add a background image to the ShadesOfRed sample
+
* Prepare your repository for your team members to start working on Assignment 2
# Add a sprite in motion to the ShadesOfRed sample
+
* Read [https://scs.senecac.on.ca/~btp300/assignments/a2.html Assignment 2] and allocate the responsibilities amongst the team members
# Add a second moving sprite to the Sprite in Motion sample
+
* Download [http://tortoisesvn.net/downloads Tortoise SVN] and install it on your local computer.
# Add text to identify the motion of the second sprite on the HUD
 
# Submit your game proposal and schedule an appointment with your instructor ([http://zenit.senecac.on.ca/wiki/index.php/btp300/DPS901_Project_requirements_20113#Appointment_Schedule_for_Proposal_Acceptance click here to book an appointment])
 
  
 
=== Resources ===
 
=== Resources ===
* Lecture Material
+
* Project
** DirectX documentation as installed on your local computer
+
** [http://subversion.tigris.org/ Subversion (SVN)]
** [http://msdn.microsoft.com/en-us/library/ MSDN Library]
+
** [http://tortoisesvn.net/docs/release/TortoiseSVN_en/index.htmlTortoiseSVN TortoiseSVN Documentation]
**  
+
** [http://svnbook.red-bean.com/ SVN book at red-bean.com] or download [https://cs.senecac.on.ca/~fardad.soleimanloo/oop344/notes/svn-book.pdf the PDF from here].
 +
** [http://ankhsvn.open.collab.net/ AnkhSVN - Free Visual Studio SVN Integration Alternative To VisualSVN]
 
* Projects
 
* Projects
 
** [http://subversion.tigris.org/ Subversion (SVN)]
 
** [http://subversion.tigris.org/ Subversion (SVN)]
Line 137: Line 91:
 
** [http://svnbook.red-bean.com/ SVN book at red-bean.com] or download [https://cs.senecac.on.ca/~fardad.soleimanloo/oop344/notes/svn-book.pdf the PDF from here].
 
** [http://svnbook.red-bean.com/ SVN book at red-bean.com] or download [https://cs.senecac.on.ca/~fardad.soleimanloo/oop344/notes/svn-book.pdf the PDF from here].
 
** [http://ankhsvn.open.collab.net/ AnkhSVN - Free Visual Studio SVN Integration Alternative To VisualSVN]
 
** [http://ankhsvn.open.collab.net/ AnkhSVN - Free Visual Studio SVN Integration Alternative To VisualSVN]
 +
* [http://tortoisesvn.net/downloads Download Page of TortoiseSVN]
 +
* [http://tortoisesvn.net/docs/release/TortoiseSVN_en/index.htmlTortoiseSVN TortoiseSVN Documentation]
  
<!--
 
 
== Week 6 - Oct 9 ==
 
== Week 6 - Oct 9 ==
 
=== This Week ===
 
=== This Week ===
* [https://cs.senecac.on.ca/~btp300/pages/content/2dmat.html 2D Mathematics (continued)]
+
* [https://cs.senecac.on.ca/~btp300/pages/content/minhe.html Multiple Inheritance]
** Matrix transformations
+
** [https://cs.senecac.on.ca/~btp300/pages/handouts/h19.html Handout on Multiple Inheritance]
* [https://cs.senecac.on.ca/~btp300/pages/content/3dmat.html 3D Mathematics]
+
* review of handout
** Coordinate Systems
+
** order of construction and destruction (base, derived, derived as listed)
** Vectors
+
** early and late binding (increment() call)
** Transformations
+
* review of inheritance
*** World Transformations
+
** private, protected, public
*** Camera Transformations
+
** order of construction and destruction
*** Projection Transformations
+
** shadowing
** Math Library
+
** compile-time and run-time binding
** Direct3D Utilities
 
* [https://cs.senecac.on.ca/~btp300/pages/content/basic.html Graphics Primitives]
 
** Graphics Primitive display paradigm
 
** Vertex buffers
 
** Implementing world, view, and projection transformations
 
  
 
=== To Do ===
 
=== To Do ===
* Practice transforming a vector using a matrix
+
* complete Workshop 4
* Practice matrix multiplication
+
* start working on assignment 2
* Workshop Exercise
+
* start studying for mid-term
** Checkout the SimpleSprites sample on the repository
 
** Add the missing code to this sample - three sprite image files are included
 
** Draw/Move the three sprite images down and to the right on the screen
 
** When the three images fall off the screen start drawing them at the other end
 
** Add suspend logic to handle loss of focus
 
** Refer to the DirectX documentation for descriptions of the function calls
 
  
 
=== Resources ===
 
=== Resources ===
* Lecture Material
+
* [http://zenit.senecac.on.ca/wiki/index.php/BTP300_Student_Resources#Useful_pseudo_code Assignment 2 pseudo-code]
** DirectX documentation as installed on your local computer
 
** [http://msdn.microsoft.com/en-us/library/ MSDN Library]
 
* Projects
 
** [http://subversion.tigris.org/ Subversion (SVN)]
 
** [http://tortoisesvn.net/downloads Download Page of TortoiseSVN]
 
** [http://tortoisesvn.net/docs/release/TortoiseSVN_en/index.htmlTortoiseSVN Documentation]
 
** [http://svnbook.red-bean.com/ SVN book at red-bean.com] or download[https://cs.senecac.on.ca/~fardad.soleimanloo/oop344/notes/svn-book.pdfthe PDF from here].
 
** [http://ankhsvn.open.collab.net/ AnkhSVN - Free Visual Studio SVN Integration Alternative To VisualSVN]
 
  
 
== Week 7 - Oct 16 ==
 
== Week 7 - Oct 16 ==
Line 183: Line 119:
 
=== This Week ===
 
=== This Week ===
  
 +
* [https://cs.senecac.on.ca/~btp300/pages/content/kinds.html Kinds of Polymorphism]
 +
** ad-hoc (coercion and overloading)
 +
** universal (inclusion and parametric)
 +
** dynamic run-time identification
 +
* [https://cs.senecac.on.ca/~btp300/pages/content/param.html Templates]
 +
** [https://cs.senecac.on.ca/~btp300/pages/handouts/h18.html Handout on Templates]
 
* Mid-Term Test
 
* Mid-Term Test
* [https://cs.senecac.on.ca/~btp300/pages/content/basic.html Graphics Primitives (continued)]
+
** two full periods
** Model Branch
+
** two questions - one walkthrough, one word problem
*** Scene Component
+
** course textbook
**** Scene Coordinator
+
** one study sheet both sides
**** Frame Base Class
 
**** Object Base Class
 
***** Box Derived Class
 
***** Grid Derived Class
 
*** Viewing Component
 
**** Viewing Coordinator
 
**** Camera Class
 
*** Design Component
 
** Direct-Device Branch
 
*** Graphics Card Component
 
**** Display Portal
 
**** Graphic Class
 
**** VertexList Class
 
  
 
=== To Do ===
 
=== To Do ===
 +
* continue working on assignment
  
# Checkout 7-Graphics Primitives
+
=== Resources ===
# Run Graphics Primitive Sample
 
# Derive a Plane Object from abstract base class Object
 
  
=== Resources ===
 
* Lecture Material
 
** DirectX documentation as installed on your local computer
 
** [http://msdn.microsoft.com/en-us/library/ MSDN Library]
 
  
 
== Week 8 - Oct 30 ==
 
== Week 8 - Oct 30 ==
Line 217: Line 141:
 
=== This Week ===
 
=== This Week ===
  
* Mathematics (addendum to course notes)
+
* [https://cs.senecac.on.ca/~btp300/pages/content/aggre.html More on Arrays]
** Planes
+
** one-dimensional - static and dynamic
** Collisions
+
** two-dimensional - static and dynamic
*** Planes
+
** ragged arrays
*** Spheres
+
** Practice on [https://cs.senecac.on.ca/~btp300/pages/handouts/h6.html Two-Dimensional Arrays]
* [https://cs.senecac.on.ca/~btp300/pages/content/3dren.html Visibility]
+
* [https://cs.senecac.on.ca/~btp300/pages/content/linkl.html Lists]
** Culling Techniques
+
** stacks
*** Occlusion culling
+
** queues
**** Painter's algorithm
+
** doubly linked lists
**** Depth Buffering
+
** Practice on [https://cs.senecac.on.ca/~btp300/pages/handouts/h15.html Linked Lists]
** Direct Device Branch
+
* [https://cs.senecac.on.ca/~btp300/pages/assignments/a3.html Assignment 3] - Overview
*** Graphics Card Component
 
**** Display Portal
 
* [https://cs.senecac.on.ca/~btp300/pages/content/light.html Lighting]
 
** Model Branch
 
*** Lighting Component
 
**** Lighting coordinator
 
**** Light primitive
 
** Direct Device Branch
 
*** Graphics Card component
 
**** Display portal
 
**** DeviceLight primitive
 
  
 
=== To Do ===
 
=== To Do ===
 +
* Start [https://cs.senecac.on.ca/~btp300/pages/workshops/w3.html Workshop 5 on Templates]
 +
* Start working on [https://cs.senecac.on.ca/~btp300/pages/assignments/a3.html Assignment 3]
 +
** Read specifications and discuss with team members
 +
** Upgrade code from assignment 2 to prepare for new classes
 +
*** Configuration File
 +
*** consolelineedit.cpp
 +
*** CFrame
 +
*** CField
  
# Checkout 8-Visibility
+
=== Resources ===
# Run Visibility Sample
 
# Derive a Plane Object from abstract base class Object
 
  
=== Resources ===
 
* Lecture Material
 
** DirectX documentation as installed on your local computer
 
** [http://msdn.microsoft.com/en-us/library/ MSDN Library]
 
  
 
== Week 9 - Nov 6 ==
 
== Week 9 - Nov 6 ==
Line 255: Line 170:
 
=== This Week ===
 
=== This Week ===
  
* [https://cs.senecac.on.ca/~btp300/pages/content/light.html Lighting (continued)]
+
* [https://scs.senecac.on.ca/~btp300/pages/content/stdtl.html Standard Library]
** Direct Device Branch
+
** Vectors
*** Graphics Card component
+
** Deques
**** DeviceLight primitive
+
** Iterators
* [https://cs.senecac.on.ca/~btp300/pages/content/textu.html Texturing]
+
** Lists
** Texture Coordinates
+
** Algorithms
** Magnification
+
** String Class
** Minification
+
** Practice on [https://cs.senecac.on.ca/~btp300/pages/handouts/h15.html Standard Template Library]
** Sampling
+
* [https://scs.senecac.on.ca/~btp300/pages/content/files.html File Streams]
*** Nearest-Neighbour
+
** ios Class Hierarchy
*** BiLinear
+
** Buffering
*** Anisotropic
+
** File Objects
** Model Branch
+
** Reading and Writing
*** Scene Component
+
** Practice on [https://cs.senecac.on.ca/~btp300/pages/handouts/h16.html Files Objects]
**** Texture Element
+
** Binary Access
*** Design Component
+
** Practice on [https://cs.senecac.on.ca/~btp300/pages/handouts/h17.html Binary Access]
** Direct Device Branch
 
*** Graphics Card Component
 
**** Display Portal
 
**** VertexList Element
 
**** Graphic Element
 
**** DeviceTexture Element
 
  
 
=== To Do ===
 
=== To Do ===
 +
* Start [https://cs.senecac.on.ca/~btp300/pages/workshops/w7.html Workshop 7 on Linked Lists]
 +
* Continue working on [https://cs.senecac.on.ca/~btp300/pages/assignments/a3.html Assignment 3]
 +
** CValidLine
 +
** CSwitch
 +
** CMenuItem
 +
 +
=== Resources ===
 +
 +
<!--
 +
== Week 10 - Nov 13 ==
  
# Checkout 9-Lighting
+
=== This Week ===
# Run Lighting Sample
+
 
# Checkout 10-Texturing
+
* [https://scs.senecac.on.ca/~btp300/pages/content/strin.html String Stream]
# Run Texturing Sample
+
** ios Class Hierarchy
 +
** String Stream Objects
 +
** Practice on [https://cs.senecac.on.ca/~btp300/pages/handouts/h15.html Standard Template Library]
 +
* [https://scs.senecac.on.ca/~btp300/pages/content/inclu.html Platform-Dependent Libraries]
 +
** Principles
 +
** User-Interface Library
 +
** Unified Implementation
 +
** Non-ASCII Keys
 +
 
 +
=== To Do ===
 +
* Start [https://cs.senecac.on.ca/~btp300/pages/workshops/w8.html Workshop 8 on STL]
 +
* Continue working on [https://cs.senecac.on.ca/~btp300/pages/assignments/a3.html Assignment 3]
 +
** CBlock
 +
** CText
  
 
=== Resources ===
 
=== Resources ===
* Lecture Material
 
** DirectX documentation as installed on your local computer
 
** [http://msdn.microsoft.com/en-us/library/ MSDN Library]
 
  
 
-->
 
-->

Latest revision as of 08:36, 8 November 2011


BTP300 Fall 2011 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources

Weekly Schedule 20113

Week 1 - Sep 4

This Week

To Do

Resources

Week 2 - Sep 11

This Week

To Do

Resources

Week 3 - Sep 18

This Week

To Do

Resources

Week 4 - Sep 25

This Week

To Do

Resources

Week 5 - Oct 2

This Week

To Do

  • Prepare your repository for your team members to start working on Assignment 2
  • Read Assignment 2 and allocate the responsibilities amongst the team members
  • Download Tortoise SVN and install it on your local computer.

Resources

Week 6 - Oct 9

This Week

  • Multiple Inheritance
  • review of handout
    • order of construction and destruction (base, derived, derived as listed)
    • early and late binding (increment() call)
  • review of inheritance
    • private, protected, public
    • order of construction and destruction
    • shadowing
    • compile-time and run-time binding

To Do

  • complete Workshop 4
  • start working on assignment 2
  • start studying for mid-term

Resources

Week 7 - Oct 16

This Week

  • Kinds of Polymorphism
    • ad-hoc (coercion and overloading)
    • universal (inclusion and parametric)
    • dynamic run-time identification
  • Templates
  • Mid-Term Test
    • two full periods
    • two questions - one walkthrough, one word problem
    • course textbook
    • one study sheet both sides

To Do

  • continue working on assignment

Resources

Week 8 - Oct 30

This Week

To Do

  • Start Workshop 5 on Templates
  • Start working on Assignment 3
    • Read specifications and discuss with team members
    • Upgrade code from assignment 2 to prepare for new classes
      • Configuration File
      • consolelineedit.cpp
      • CFrame
      • CField

Resources

Week 9 - Nov 6

This Week

To Do

Resources