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Adapter

110 bytes added, 19:27, 25 February 2007
Adapter Design Pattern
== Adapter Design Pattern ==
Adapter, a Structural Pattern, is most commmonly used when you want to reuse a class to work with a target class but are constrained by incompatible interfaces. The idea is to convert the interface of a class you want to reuse into an interface that your classes expect.
== Adapter UML Diagrams ==
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